When to Build
Build Workshop during the opening once your first income loop is stable. Early timing matters more than perfect optimization.
Complete Stats, Tier & Strategy Guide
Each Workshop adds one builder, speeding up all construction.
This building does not generate income. ROI metrics are not applicable.
Payback cannot be calculated yet because Workshop has no confirmed income-per-minute value in the current data.
✅ No prerequisites. Available from the start.
Build Workshop during the opening once your first income loop is stable. Early timing matters more than perfect optimization.
Avoid selling unless you need space for a stronger tech path. Selling buildings is usually a last resort because resale value is low.
Place it near the buildings it supports, leaving enough room for later upgrades and production expansion.
Balanced opening for any strategy. The safe default.
Note: Add a builder immediately.
Macro-first. Maximum income before any military commitment.
Note: Builder acceleration.
Macro-first. Maximum income before any military commitment.
Note: Second builder for faster expansion.
Early army presence. Stop greedy opponents before they scale.
Note: Builder first.
Air pressure before they have anti-air. Explosive timing attack.
Note: Builder acceleration.
Infrastructure
rustic home for hard-working farmhands
ROI: N/A
Infrastructure
a cozy starter home
ROI: N/A
Infrastructure
standard housing, standard civilians
ROI: N/A
Infrastructure
fancy living for fancier civilians
ROI: N/A
No confirmed patch changes are recorded for Workshop yet. This section will update when verified balance changes are added to the building data.
Workshop is a Tier S Infrastructure building. Each Workshop adds one builder, speeding up all construction.
Build Workshop when its role fits your early game plan. It has no confirmed prerequisite chain in the current data.
Avoid selling Workshop unless you need the space for a stronger tech path. Resale value is not confirmed in the current data.