When to Build
Build The Manor only after your economy can absorb the cost without delaying core military or expansion plans.
Complete Stats, Tier & Strategy Guide
pure class, only the finest live here
This building does not generate income. ROI metrics are not applicable.
Payback cannot be calculated yet because The Manor has no confirmed income-per-minute value in the current data.
✅ No prerequisites. Available from the start.
Build The Manor only after your economy can absorb the cost without delaying core military or expansion plans.
Avoid selling unless you need space for a stronger tech path. Selling buildings is usually a last resort because resale value is low.
Place it near the buildings it supports, leaving enough room for later upgrades and production expansion.
This building does not appear in any current build order.
Infrastructure
rustic home for hard-working farmhands
ROI: N/A
Infrastructure
a cozy starter home
ROI: N/A
Infrastructure
standard housing, standard civilians
ROI: N/A
Infrastructure
fancy living for fancier civilians
ROI: N/A
No confirmed patch changes are recorded for The Manor yet. This section will update when verified balance changes are added to the building data.
The Manor is a Tier S Infrastructure building. pure class, only the finest live here
Build The Manor when its role fits your endgame plan. It has no confirmed prerequisite chain in the current data.
Avoid selling The Manor unless you need the space for a stronger tech path. Resale value is not confirmed in the current data.